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GlobalSim Unveils State-of-the-Art Virtual Reality Platform

Orlando, FL, November 30, 2016 – GlobalSim, Inc., the company recognized as a worldwide leader in crane and material handling simulation, today unveiled their new Virtual Reality (VR) platform at the I/ITSEC conference in Orlando, Florida. The new platform, as demonstrated at the GlobalSim exhibit, features some of the latest innovations in VR and is showcased next to GlobalSim’s traditional Full Mission crane simulator allowing conference participants to experience both simulators side-by-side. The VR platform compliments GlobalSim’s large product lineup of simulators which range from desktop units to multi-display Full Mission platforms and massive projector-based dome systems. “VR is an exciting technology” explains GlobalSim President Jonathan McCurdy, “but there have been some challenges in the past. One limitation has been the inability to see your own hands in the virtual environment. It’s difficult to train someone on a piece of equipment if they can’t see their own hands and feel the controls as they would in a real-life scenario. Our engineers have now solved that problem – operators can now see their hands and the controls in the virtual world just as they would in the real world. The accuracy and realism is superb.” “At GlobalSim we’ve done a lot of hard work and research with regards to VR” says GlobalSim Senior Software Engineer Jay Barnson who, along with several engineers, helped develop the new VR platform. The benefits of virtual reality make a lot of sense in many training environments – the depth perception and field of view that a trainee experiences are amazing – this is well known to many. But we’ve taken the next step to integrate controls and hands into a mixed reality environment which provides a spatial reference to the user.

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